Short Papers

 

Wednesday November 30th

15:00-18:00

Entertainment Personalization Mechanism through Cross-Domain User Modelling
Shlomo Berkovsky, Tsvi Kuflik, Francesco Ricci

 

User Interview-Based Progress Evaluation of Two Successive Conversational Agent Prototypes
Niels Ole Bernsen, Laila Dybkjær

 

Adding Playful Interaction to Public Spaces
Amnon Dekel, Yitzhak Simon, Hila dar, Ezri Tarazi, Oren Rabinowitz, Yoav Sterman

 

Report on a Museum Tour Report
Dina Goren-Bar, Michela Prete

 

A Ubiquitous and Interactive Zoo Guide System
Helmut Hlavacs, Franziska Gelies, Daniel Bloosey, Bernhard Klein

 

Styling and Real-Time Simulation of Human Hair
Yvonne Jung, Christian Knöpfle

 

Motivational Strategies for an Intelligent Chess Tutoring System
Bruno Lepri, Cesare Rocchi, Massimo Zancanaro

 

Balancing Narrative Control and Autonomy for Virtual Characters in a Game Scenario
Markus Löckelt, Elsa Pecourt, Norbert Pfleger

 

Web content Transformed into Humorous Dialogue-based TV-program-like Content
Akiyo Nadamoto, Adam Jatowt, Masaki Hayashi, Katsumi Tanaka

 

Content Adaptation for Gradual Web Rendering
Satoshi Nakamura, Mitsuru Minakuchi, Katsumi Tanaka

 

Getting the Story Right: Making Computer-Generated Stories More Entertaining
K. Oinonen, M. Theune, A. Nijholt, D. Heylen

 

Omnipresent Collaborative Virtual Environments for Open Inventor Applications
Jan Pe civa

 

SpatiuMedia: Interacting with Locations
Russell J. Savage

 

Singing with your Mobile : From DSP Arrays to Low-cost Low-power Chip Sets
Barry Vercoe

 

Bringing Hollywood to the driving school: Dynamic scenario generation in simulations and games
I. H. C. Wassink, E. M. A. G. van Dijk, J. Zwiers, A. Nijholt, J. Kuipers, A. O. Brugman