Wednesday November 30th
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15:00-18:00 |
Entertainment Personalization Mechanism through Cross-Domain User Modelling
Shlomo Berkovsky, Tsvi Kuflik, Francesco Ricci
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User Interview-Based Progress Evaluation of Two Successive Conversational Agent Prototypes
Niels Ole Bernsen, Laila Dybkjær
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Adding Playful Interaction to Public Spaces
Amnon Dekel, Yitzhak Simon, Hila dar, Ezri Tarazi, Oren Rabinowitz, Yoav Sterman
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Report on a Museum Tour Report
Dina Goren-Bar, Michela Prete
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A Ubiquitous and Interactive Zoo Guide System
Helmut Hlavacs, Franziska Gelies, Daniel Bloosey, Bernhard Klein
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Styling and Real-Time Simulation of Human Hair
Yvonne Jung, Christian Knöpfle
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Motivational Strategies for an Intelligent Chess Tutoring System
Bruno Lepri, Cesare Rocchi, Massimo Zancanaro
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Balancing Narrative Control and Autonomy for Virtual Characters in a Game Scenario
Markus Löckelt, Elsa Pecourt, Norbert Pfleger
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Web content Transformed into Humorous Dialogue-based TV-program-like Content
Akiyo Nadamoto, Adam Jatowt, Masaki Hayashi, Katsumi Tanaka
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Content Adaptation for Gradual Web Rendering
Satoshi Nakamura, Mitsuru Minakuchi, Katsumi Tanaka
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Getting the Story Right: Making Computer-Generated Stories More Entertaining
K. Oinonen, M. Theune, A. Nijholt, D. Heylen
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Omnipresent Collaborative Virtual Environments for Open Inventor Applications
Jan Pe civa
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SpatiuMedia: Interacting with Locations
Russell J. Savage
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Singing with your Mobile : From DSP Arrays to Low-cost Low-power Chip Sets
Barry Vercoe
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Bringing Hollywood to the driving school: Dynamic scenario generation in simulations and games
I. H. C. Wassink, E. M. A. G. van Dijk, J. Zwiers, A. Nijholt, J. Kuipers, A. O. Brugman
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